This game's visual style looks incredible it's all shining, reflective metal and cuddly fur. It feels cliché to say a game feels like a movie you can play, but Ratchet & Clank: Rift Apart really does feel like you’re watching an animated movie… and on a huge cinema screen too.įrequently you'll be surprised that you can actually control the game, so seamless are the transitions between the gorgeous cutscenes and the equally-gorgeous in-game graphics. Both mean your learned mastery of the island’s maps gets put to the test in some truly madcap games of cat-and-mouse. You can play as either, the former meaning you invade other players to stop them in their tracks, and the latter being the main campaign. The problem? Julianna has a bone to pick with Colt, and wants to put a stop to him. Thanks to the DualSense, the guns feel tactile in the hands (and can even jam, which you feel in the triggers). Your aim is to nudge together the perfect time loop of assassination, winning your freedom from the bizarre, 60s inspired death-island. The depth of detail in their Dishonored series also applies here, but in a way that’s smartly designed to make you get the most out of it as you revisit areas at different times of day, with different goals, and different weapons and supernatural powers. It's Groundhog Day meets Life on Mars with a bit of The Dirty Dozen wouldn't be far off the mark.įew studios could make killing the same bosses across the same maps feel as good as Arkane Studios. Deathloop is a game with a unique idea – replay the same day time again in order to assassinate a bunch of not-very-nice-people.
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